![]() Like the mechanics at the core of the game, the levels become more interesting as it progresses. On the subject of level design, Fashion Police Squad‘s maps are colourful, knotty affairs, reminiscent of a brighter, breezier Duke Nukem 3D. ![]() This enables you to jump across much larger gaps, which in turn lets Mopeful Games get more creative with the level design. The Wet’Ones, meanwhile, has a secondary function that lubricates the floor in front of you, accelerating your movement. Mopeful Games applies this mechanic to some liberating platforming challenges, with you leaping between balconies and along perilously tall alleys of skyscrapers. This action has a powerful momentum behind it that brings to mind leaping on and off the Skyrails in Bioshock Infinite. It can also grapple onto flagpoles, letting you swing across gaps and up to higher ledges. Your belt, for example, isn’t solely for whipping baggy trousers into shape. It’s amusing, but also gratifying.įashion Police Squad is also an impressively kinetic shooter. ![]() When an enemy’s health reaches zero, their fashion crime is resolved in a puff of smoke, while a booming, Unreal Tournament-style announcer makes effusive proclamations like “fabulous” or “voguish”. ![]() Weapons have the weight and feedback that a good shooter needs, while some like the shotgun do let you paint the walls, just with dye rather than digestive fluids. But the Wet’Ones high-pressure soapy spray is also useful for shrinking baggy suits.ĭeveloper Mopeful Games has clearly thought hard about how to make fixing clothing calamities as satisfying as blasting a demon’s entire respiratory system out the back of their ribcage. A few hours into the game, you pick up the Wet’Ones, a sud gun handy for dousing enemies whose fashion is too fire. But the issue fades away as the weapon and enemy roster expands. Fashion Police Squad doesn’t entirely escape from this – the first few levels can feel somewhat binary. The risk with this style of FPS is that it ends up feeling restrictive, forcing you into a game of murderous matching rather than letting you figure out the optimal way of battling enemies. For those foes, you’ll need to switch to your Tailormade, a rapid-fire sewing machine that’ll stitch up opponents in no time. So while your 2-Dye-4 Elite is perfect for solving colour-based crimes, smartening-up drab suits and toning down loud shirts, it’s useless against an enemy with poorly-fitting frippery. The hook of Fashion Police Squad‘s gunplay is that each weapon is geared toward solving a specific type of fashion crime. As Des, you’ll need to dodge flying briefcases and high-speed electric scooters as you try to get the measure of these scruffy scofflaws, dispensing justice with an array of fashionable firearms.įashion Police Squad. The streets are overrun with ill-fitting suits, socks-with-sandals, and blindingly loud jerseys. You play as Sergeant Des, a dapper (if slightly dim) clothing copper dedicated to fighting a fashion crimewave afflicting his city. But there is an impressive amount of substance backing up Fashion Police Squad‘s sense of style. It’s a gimmick that could easily run thinner than the seam on a second-hand pair of boxer shorts. This retro-styled shooter sees you using your arsenal of colourful weapons to fix your enemies’ fashion crimes, painting charcoal suits with a dye-blasting shotgun, and shoring up baggy pants by whipping those trailing trousers with a belt. It’s to Fashion Police Squad‘s credit, therefore, that during my time with it I barely missed the gore and giblets typically associated with the genre.
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